Limit this search to....

Kat and Meg Conquer the World
Contributor(s): Priemaza, Anna
ISBN: 0062560808     ISBN-13: 9780062560803
Publisher: Harperteen
    OUR PRICE: $16.19  
Product Type: Hardcover
Published: November 2017
Qty:
Annotation: Thrown together for a year-long science project, a girl with social anxiety disorder and a girl with off-putting ADHD challenges discover their common obsession with a swoon-worthy online gaming star. Simultaneous eBook. 25,000 first printing.
Additional Information
Library of Congress Subjects:
Friendship; Fiction.
Science projects; Fiction.
Computer games; Fiction.
Dewey: [Fic]
LCCN: bl2017045366
Academic/Grade Level: Grade 7-9, Age 12-14
Book type: Juvenile Fiction
Physical Information: 8.50" H x 5.75" W x 1.25" (0.96 lbs) 353 pages
 
Descriptions, Reviews, Etc.

Reviewed by Publishers Weekly Reviews (PW Reviews 2017 September #2)

Two tenth-grade girls become partners for a yearlong science fair project in Priemaza's engaging debut, set in Edmonton, Alberta. Each struggles with a condition that impedes her social relations: Kat's severe anxiety keeps her isolated in her new school, and Meg's ADHD makes sustaining relationships difficult. When the girls discover a shared love of LumberLegs, a gorgeous internet sensation whose millions of subscribers watch him play the video game Legends of the Stone, a friendship develops and they decide to base their project on testing the effects of sugar on reaction times in the game. Writing in alternating first-person narratives, Priemaza captures the protagonists' distinctive voices: Kat's counting-based breathing exercises ("Seven crowds... eight socialization...") and Meg's hyperactive interactions that generally end with the question "Why do I always end up alone?" Snippets of game chat convey the freedom from social angst the girls find in their online avatars, while compelling supporting characters including Kat's grandfather and Meg's stepfather offer affecting subplots. Genuine friendship leads to acts of great courage in this entertaining and heartwarming story. Ages 13–up. Agent: Lauren Abramo, Dystel, Goderich & Bourret. (Nov.)

Copyright 2017 Publisher Weekly.

Reviewed by School Library Journal Reviews (SLJ Reviews 2017 October)

Gr 9 Up—Kat spends all of her spare time immersed in her favorite online game, Legends of the Stone, and when she isn't playing, she is watching videos posted by LumberLegs, a LOtS player with millions of followers. The game serves as a distraction for her when she and her family move from Ottawa to Edmonton, Alberta, and she finds herself starting over in high school again. On Kat's first day of classes, she ends up partnered with Meg for a science project. Meg is also a fan of LumberLegs' videos, although she doesn't play the game. It is this fascination with the game and LumberLegs himself that allows the girls to interact, find a topic for their project, and resolve their deeper issues. The story is told in a dual narrative identified by their names, which can be helpful because their voices are very similar. Kat has panic attacks and can hardly bring herself to speak to anyone, while Meg has ADHD and a stepfather who abandoned her. Meg's decision to have sex for the first time with her boyfriend as a way to fix their relationship backfires, doing harm not only to that relationship but also the one with Kat. Kat has a slowly developing friendship with an online gamer named Sythlight, with whom at first she can't even bring herself to "VoiceChat." Some of the details on the Canadian setting feel overdone and exaggerated. VERDICT This is a novel with mature situations that will fit into collections with contemporary teen fiction.—Betsy Fraser, Calgary Public Library, Canada

Copyright 2017 School Library Journal.