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Game Over, Super Rabbit Boy!
Contributor(s): Flintham, Thomas
ISBN: 1338034715     ISBN-13: 9781338034714
Publisher: Branches
    OUR PRICE: $4.49  
Product Type: Paperback
Published: December 2016
Qty:
Annotation: When the nefarious King Viking creates a robot army to spread No Fun throughout Animal Town and abducts fun-loving Singing Dog, video game character Super Rabbit Boy must use his speed and bravery to save the day, along with the help of a human player who must win level after level. Simultaneous.
Additional Information
Library of Congress Subjects:
Superheroes; Juvenile fiction.
Supervillains; Juvenile fiction.
Animals; Juvenile fiction.
BISAC Categories:
- Juvenile Fiction | Readers
- Juvenile Fiction | Action & Adventure
Dewey: [Fic]
LCCN: 2016028028
Academic/Grade Level: Grade 1-2, Age 6-7
Series: Press Start! Scholastic Branches
Book type: Easy Fiction
Physical Information: 7.60" H x 5.30" W x 0.25" (0.25 lbs) 72 pages
Accelerated Reader Info
Quiz #: 187763
Reading Level: 2.9   Interest Level: Lower Grades   Point Value: 0.5
Scholastic Reading Counts Info
Quiz #: Q69792
Reading Level: 3.1   Interest Level: Grades K-2   Point Value: 2.0
 
Descriptions, Reviews, Etc.

Contributor Bio(s):
Thomas Flintham loves to draw and tell stories, so he's lucky to be a full-time doodler and illustrator. He lives in the UK, but you can find him at www.thomasflintham.com.


Reviewed by Horn Book Guide Reviews (Horn Book Guide Reviews 2017 Fall)
In these early chapter books, Super Rabbit Boy is unaware he exists within a video game. Bright pixelated illustrations mimic video-game play, but the books occasionally pull back to reveal the child controlling the game in more cartoony scenes. This general conceit of a story within a story following video-game conventions will appeal to young gamers and encourage independent reading. [Review includes these Press Start titles: Game Over, Super Rabbit Boy! and Super Rabbit Boy Powers Up!.] Copyright 2017 Horn Book Guide Reviews.

Reviewed by School Library Journal Reviews (SLJ Reviews 2016 November)
Gr 1–3—A young boy playing a handheld video game as the character Super Rabbit Boy works his way through many colorful pages of peril, navigating a sea of Robo-Crabs, biting Robo-Fish, quicksand, Robo-Snakes, and the very scary Mount Boom and trying to save Singing Dog and all of Animal Town from King Viking and his robot army. The point of view quickly shifts from a third-person perspective of the boy in his messy bedroom to a first-person perspective as the boy plays his game, then flashes between these two viewpoints throughout. Brightly colored illustrations of the game screen move the story along rather quickly. With short chapters and full-color pages, this first installment in a new series will draw in young independent readers. VERDICT A strong addition to most chapter book collections, especially where there are gamers.—Lindsay Persohn, University of South Florida, Tampa. Copyright 2016 School Library Journal.